'Done' button on Numeric keyboard on iOS is a very popular clients request, but it does not appear out of the box. Luckily the solution is very easy (as usual), all we have to do is to extend 'Entry' control and to add a custom renderer:
| using Xamarin.Forms; |
| |
| namespace YourNamespace.Controls |
| { |
| public class ExtendedEntry : Entry { } |
| } |
| /* |
| Based on example from: https://forums.xamarin.com/discussion/18346/add-done-button-to-keyboard-on-ios |
| */ |
| |
| using System.Drawing; |
| using YourNamespace.Controls; |
| using YourNamespace.iOS.Renderers; |
| using UIKit; |
| using Xamarin.Forms; |
| using Xamarin.Forms.Platform.iOS; |
| |
| [assembly: ExportRenderer(typeof(ExtendedEntry), typeof(ExtendedEntryRenderer))] |
| namespace YourNamespace.iOS.Renderers |
| { |
| public class ExtendedEntryRenderer : EntryRenderer |
| { |
| protected override void OnElementChanged(ElementChangedEventArgs<Entry> e) |
| { |
| base.OnElementChanged(e); |
| |
| if (Element == null) |
| return; |
| |
| // Check only for Numeric keyboard |
| if (this.Element.Keyboard == Keyboard.Numeric) |
| this.AddDoneButton(); |
| } |
| |
| /// <summary> |
| /// <para>Add toolbar with Done button</para> |
| /// </summary> |
| protected void AddDoneButton() |
| { |
| var toolbar = new UIToolbar(new RectangleF(0.0f, 0.0f, 50.0f, 44.0f)); |
| |
| var doneButton = new UIBarButtonItem(UIBarButtonSystemItem.Done, delegate |
| { |
| this.Control.ResignFirstResponder(); |
| var baseEntry = this.Element.GetType(); |
| ((IEntryController)Element).SendCompleted(); |
| }); |
| |
| toolbar.Items = new UIBarButtonItem[] { |
| new UIBarButtonItem (UIBarButtonSystemItem.FlexibleSpace), |
| doneButton |
| }; |
| this.Control.InputAccessoryView = toolbar; |
| } |
| } |
| } |
As you can see all the 'magic' is happing in AddDoneButton() method. We create a toolbar and add a 'Done' UIBarButtonItem which will hide the keyboard and send a 'Completed' event back.
The solution is based on this
thread and available as a gist on
github.